Bei vielen findet man halt auch immer schwr Infos ob die nun mit Immersive Citizens - AI Overhaul kompatibel sind, die Stadterweiterungen von Arthmoor und auch ETaC sind das scheinbar nicht (bei Dawn of Skyrim war es nur die classic Version). As the POS mod does change ai behavior I wanted to know if it was compatable with IC . I understand why DoS is listed, since it changes the layout of the cities, villages, and interior rooms, but I would like to know to what extent DoS might mess with IC. Did you inspect the marker placement from ICAIO? Cookies help us deliver our Services. Hope that helps. Thanks Arthmoor! How much will I notice it? shor's stone ivarstead kynesgrove soljund's sinkhole karthwasten dragon bridge. SexDwarf2250 SexDwarf2250 Mega Poster; Members; 997 posts #2; Posted June 9, 2019. Page 2 of 2 - Dawn Of Skyrim - Immersive Citizens AIO - Patch - posted in File topics: In response to post #83336053. The IC author seems to think only he is qualified to know what will and won't work with his stuff, but navmeshes are not rocket science. However, IC says it is incompatible with DoS. Plus lots of stylish well placed clutter to make the cities feel like real places where people live and work on a daily basis. There will be few if any problems to notice in a situation like this. By using our Services or clicking I agree, you agree to our use of cookies. I recently taught the author of JK's Skyrim how to make his cities compatible with Immersive Citizens. Dawn Of Skyrim - Immersive Citizens AIO - Patch. Thank you for making this patch between DoS and IC. Sadly I wish someone would've made the 4 way patch though, the ultimate town setup is JK's Skyrim + Dawn Of Skyrim + Immersive Citizens. Please don't ask me about Immersive Citizens. If you use LOOT do not forget to update the online masterlist. Watch Queue Queue I've read quite often already that all of those mods (JK's Skyrim, Open Cities, Immersive Citizens, Immersive Patrols) are more or less essential for a good immersive play through. AFAIK Immersive Citizens doesn't use scripts. This video is unavailable. If you know how to, then it'll probably be a better patch than this one.). Ok thanks, I think I might just use them both for now until I notice anything. Fallout 3; Fallout: New Vegas; Fallout 4; Donate. Hi, I have the original version of Dawn of Skyrim and love it. I've sworn off the mod because of the attitude of the author and the invasive nature of the mod. Unique DLs - Total DLs - Version. Premium Member 9 posts Thank you so much. Press question mark to learn the rest of the keyboard shortcuts. I had dug up an oldrim patch and converted it for myself, I couldn't find it again to see if it had been updated, so I made this one. Dawn Of Skyrim Collection Tiny Little Living The Forgotten City Hold Border Banners Touring Carriages Hroldan Nightgate and Sawmill Villages Inconsequential NPCs - Load After TPOS_Patches Interesting NPCs Immersive Citizens - AI Overhaul - Load Before TPOS Skyrim Bridges The WatchTowers JK's Whiterun Oakwood Whiterun Outskirts Market Solitude Expansion Forgotten Settlements Legendary … RaceMenuHH.esp MigInnStorage.esp Bijin Wives.esp Immersive Weapons.esp Unique Uniques.esp Bijin Warmaidens.esp Bijin NPCs.esp KS Hairdo's.esp dD - Enhanced Blood Main.esp dD-Reduced Splatter Size.esp dD-Reduced Wound Size.esp dD-Short Script Range.esp … I hope it works well for you, Immersive Citizens - AI Overhaul has so much to it, there's no real way for me to test every little thing on my own. Dawn of Skyrim's series aren't as heavily detailed or populated as JK's cities, but they're much easier on the framerate, and some might prefer the lack of clutter. Note that the Unofficial Skyrim Special Edition Patch is fully compatible with Immersive Citizens. 23 Aug 2018, 12:58PM. However, IC says it is incompatible with DoS. - Check if your load order is correct. As for searching the internet i found conflicted reports about it . Close. I'm a huge fan of Immersive Citizen, but hate how it conflicts with so much. JinKouga 6 years ago #5. Also one other thing I noticed, why are all the shop/inn overhaul mods only for Whiterun's? rheadog. Thank you so much. Locations; Followers; Quests; Marriage; Books; Bard Songs; Fallout Mods. Looking at the sheer smallness of Skyrim's cities, I thought more would wish to see the cities expanded. I'm not sure if it's worth the work - although I enjoy modding my game I'm a below-amateur-grade Skyrim modder. 8 days ago . Just be sure that the city mods load after IC and it'll all work out fine. My solution for this problem was to remove Immersive Whiterun and its patches from ETaC, swap JKs Skyrim with Dawn of Skyrim … But if you used all 3 together, you will get pathing issues like what LittleBigNibba said with NPCS standing still and around certain areas because of navmesh conflicts. Patch - Storefront. As of now Im kind of done modding Skyrim and Im only changing minor things in my load order. I would like to use both mods. Just wondering people opinions on immersive citizens and wether it’s worth it to make the list. The mods i have now are ones i simply must have. And in topic of JK's city mods, I personally like what he did to the Skyforge Area, but others, like you said, seems to be crawling much of flora and random FPS-killer clutters. Seems this patch doesn't fix that, as I get this problem with the patch and without it. I had found the near-perfect combination of Immersive Citizens AI and OCS with Dawn of Skyrim (Original) and Arthmoor's villages (minus Darkwater Crossing) but compatibility could be a nightmare. This really helps out my mod list. Could you make a compatibility patch for Interesting NPCs? This really helps out my mod list. Yes, yes you will. Bridges of Skyrim (must be positioned above Immersive Citizens - AI Overhaul.esp) Brisheim; Civil War Repairs (must be positioned above Immersive Citizens - AI Overhaul.esp) Dawn of Skyrim Collection (only the original version is compatible, the director's Cut version is not) Ebonvale Settlement +JK's Skyrim - Dawn of Skyrim - Patch +Dawn of Skyrim (Director's Cut) +JK's Skyrim +Better Dynamic Snow +No Snow Under The Roof +Rustic Clothing ... Immersive Citizens - AI Overhaul.esp ELFXEnhancer.esp EKKs Arcadia's - ICAIO & ELFX patch.esp SFCO - Immersive Citizens Patch.esp Incompatability - Immersive Citizens / Dawn of Skyrim - posted in Skyrim Special Edition Technical Support: Okay, last post of the day. Dawnstar.esp, even though it's incompatible. Immersive Citizens AI Overhaul seems to be incompatible with Dawn of Skyrim Directors cut, according to LOOT. Immersive Citizens has been designed to work by default with Dawn of Skyrim (Original version) and with Towns and Villages Enhanced. You can have JK Skyrim and Dawn of Skyrim together and it works fine (with the patch by Teabag86). Beat me to the post. Page 51 of 76 - Dawn of Skyrim (Director's Cut) for SSE - posted in File topics: I know you said you will not port any other version, but the Directors Cut is not compatible with Immersive Citizens. Any chance you could make an exception? "Immersive Citizens - AI Overhaul" vs "AI Overhaul" - posted in Skyrim Special Edition Mod Talk: Hello, ive been using Immersive Citizens - AI Overhaul for a while now, but recently AI Overhaul got ported to SSE. No permissions were violated ( I check both mods for permissions). Watch Queue Queue. Since I converted an oldrim patch for SE to use myself. Thanks. PC SSE - Discussion. Dannybrez. 1 hour ago, lexxvices said: So im having the worst time trying to figure out the load order (left side panel in MO2) I have minimal understanding of Mods in general so bear with me please. Does it totally disrupt IC or does it just screw up where NPCs walk? ICAIO makes certain NPCs ride horses in the fully affected areas, when it makes sense; NPCs And Horses has a similar effect but over all of skyrim. Replacing ICAIO's navmesh also violates ICAIO's permissions. Finishing up my mod list for the upcoming release of the new legacy of Dragonborn. Between personal experience and what I've heard, Immersive Citizens is a decent mod that gives the NPCs more freedom as well serving the same purpose as the old Run for Your Lives / When Vampires Attack mods. Bridges of Skyrim (must be positioned above Immersive Citizens - AI Overhaul.esp) Brisheim; Civil War Repairs (must be positioned above Immersive Citizens - AI Overhaul.esp) Dawn of Skyrim Collection (only the original version is compatible, the director's Cut version is not) Ebonvale Settlement Or even better, since you seem to know what to do, why don't you make a patch and upload it? 8KB. Whistling Mine.esp. I don't fuck with Dawn of Skyrim but it sounds like if you use them together all of the NPCs in affected areas will be totally useless and broken. As this is an override patch, and doesn't actually change either of the original mods, so it doesn't qualify as a modification of the original mods. Dawn of Skyrim and Great Cities(the pack that include minor settlements and other individual downloads) don't overlap which is nice, but some settlement are … Thanks a million! Provincial Courier Service.esp. Or maybe it's just not to everyone's taste. check on immersive citizens page it goes into great detail what it is and isnt compatible with. I did my best to duplicate the original patch for the "Blues Skyrim.esp" version of this patch that already exists. So I just installed JKs and DoS Directors cut today to my existing SSE mod list which includes Immersive Citizens. So I finally made up my mind and ditched Immersive Citizens in favor of more City Overhaul mod compatibility. I really enjoy playing with Dawn of Skyrim because I feel like it adds exactly what I want in the cities and towns without adding too much or making it feel awkward. ICAI's effects weren't really noticeable in my game so come next playthrough I purged it from my load order in favor of Town and City overhauls. Page 2 of 77 - Dawn of Skyrim (Director's Cut) for SSE - posted in File topics: In response to post #48689027. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. I'm hoping you could check this problem as Riften is the only city I have a problem with my game and I would appreciate it if you could respond to a solution or an update for this problem. HOME (current) GAMES Skyrim Stardew Valley Dragon Age 2 The Witcher 3 Grim Dawn Resident Evil 2 Blade & Sorcery Dawn of Man Devil May Cry 5 Slime Rancher. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. So it seems like Immersive Citizens replaces 3-4 mods and then for Falkreath and Rorikstead adds a … We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Or, try it, and let us know what happens? Falkreath.esp. Immersive Citizens - AI Overhaul is a plugin for "The Elder Scrolls V : Skyrim" whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. File size. JKs Skyrim_RWT_Patch.esp JKs Skyrim_Dawn of Skyrim_Patch.esp Immersive Patrols II.esp Civil War Aftermath.esp OblivionJailSystem.esp (Settlement Mods, Building Mods, and Interior Mods) Plants and Foliage Worldwide: S3DLandscapes NextGenerationForests.esp Skyrim Flora Overhaul.esp Landscape Fixes For Grass Mods.esp Skyrim’s modding community continues to thrive well over seven years after The Elder Scrolls 5 released so long ago. Hyped to try this tonight. Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. I have a problem in Riften where some npc are stuck in below the river dock and some npc are gone like the blacksmith not there and not even in his house. citizens - AI Overhaul.esp) Jk's Riverwood (version 1.3a or above) Lakeview Extended - Hearthfire Leaf Rest Legendary Cities - Tes Arena - Skyrim Frontier Fortress Magical College of Winterhold Millwater Retreat Moonpath to Elsweyr SSE More Tavern Idles (recommended to position it below Immersive Citizens … Thanks. Dawn of Skyrim.esp Hothtrooper44_ArmorCompilation.esp Point The Way.esp Holidays.esp Fullscreen Book and Item Zoom.esp Adernia.esp. In addition, I feel like Immersive Citizens greatly improves gameplay. Posted by. They have been chosen for their popularity and because they have been made with compatibility in mind. Ohne Compatibility Patch dürfte das auch so bleiben. You can have JK Skyrim and IC and it works fine (placing IC before JK in load order). Could we please get a version for DOS 1.4? Share this post. Rechecking things, it seems loot is NOT putting his mods AFTER Immersive Citizens.. It says in the FAQ page for IC that if the AI cant make it to the designation its been assigned to go to the AI will be useless, so will they just stand in place idle for a while or they just do normal vanilla stuff until they are able to do the next task? Stranger. I used immersive citizens and that caused a lot of crashes for me until i uninstalled it. Sounds like using them together will totally screw up any scripted events. Basically, you have to dig into it properly with the CK or you're going to get a broken patch that's likely to get a take-down order from Shurah. By Teabag86. The "Dawn Of" series of mods is pretty much the to-go mod for major cities. Back to top #183 Dannybrez Posted 18 September 2016 - 06:06 PM. Only mods with direct conflicts with Immersive Citizens - AI Overhaul.esp have been placed after it. They all compliment each other so well, but you sadly can't use all 3 of them together without having very annoying issues that break immersion. It adds a lot more to the main cities, things that feel like they should have always been there. The new mods I added were Wildcat Combat, Mortal Enemies, Athletik, Immersive Citizens (lite version), World's Dawn, True Storms, Diverse Dragons, Dawn of Skyrim, and Payrus Modder Script utility function for World's Dawn. Immersive citizens for Skyrim VR! We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. I wouldn't go for ICAI if you want to keep your city overhauls. citizens - AI Overhaul.esp) Jk's Riverwood (version 1.3a or above) Lakeview Extended - Hearthfire Leaf Rest Legendary Cities - Tes Arena - Skyrim Frontier Fortress Magical College of Winterhold Millwater Retreat Moonpath to Elsweyr SSE More Tavern Idles (recommended to position it below Immersive Citizens … Immersive Citizens - ELE patch.esp RDO - USSEP Patch.esp 0. Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. All rights reserved. Can you make an another Version with the flagged Master "Blues Skyrim.esp" pls, because I'm using "JK'Skyrim + Dawn of Skyrim patch" and the patch have the flagged Master "Blues Skyrim.esp" and I want to use both of them :(. Darkwater Crossing.esp. file size 13. sono presenti 2 immagini su come dovrebbe essere installata la traduzione su Vortex e Mod organizer. ALL GAMES. I'm alreaddy using the dovabear minimum of mods i can tolerate. Compatible with 1000’s of other town, city related mods including JK’s Skyrim – Open Cities – Immersive Citizens & offers the user a whole. Ill be sure to load in that order too. Dawn of Skyrim.esp Hothtrooper44_ArmorCompilation.esp Point The Way.esp Holidays.esp Fullscreen Book and Item Zoom.esp Adernia.esp. It hasn't been updated to reflect the new Dawn of Skyrim .esp name. Ive never seen AI Overhaul except recently. This patch aims to bring together almost all the content from both mods so you'll still see the new structures, shrines, NPC's, pathways, hidden nooks and crannies from JK's Skyrim as well as the trees, laundry, vendors, outdoor stalls, and banners from Dawn of Skyrim. NPCs getting stuck in Whiterun near the well in the marketplace. I really enjoy playing with Dawn of Skyrim because I feel like it adds exactly what I want in the cities and towns without adding too much or making it feel awkward. CasualKhajiit. Let me just add here that I think what you're asking is "will I notice this?" FAQ; Ask a Question; Compatibility and Fan Patches. However, I've been using IC and DoS Director's Cut together for a quite a while and haven't noticed any issues. Link to post. My question: Does this matter? Can confirm this works, at least with my minimal testing. Dawn Of Skyrim - Immersive Citizens AIO - Patch Just a Compatibility Patch for Dawn of Skyrim Director's Cut v1.5 and Immersive Citizens AIOverhaul v0.4 Back to top #2 rheadog Posted 23 July 2020 - 05:11 PM. Dawn of Skyrim and Great Cities(the pack that include minor settlements and other individual downloads) don't overlap which is nice, but some settlement are … Dawn of Skyrim Collection-Immersive Citizens - AI Overhaul - (Included in Shurah's installer) Legacy of the Dragonborn v5-Compatibility ===== Mods which strictly replace vanilla textures or the vanilla meshes are 100% compatible. A city overhaul mod changes the ledge … It's pretty obvious what needs to have priority. Skyrim. User Info: JinKouga. I saw that you were going to try it and Im wondering what your results were, It’s totally fine, I haven’t seen any issues. 25. What you're asking about would need to be a 3-4 way patch, and that would be a bit too much for me to figure out how to do. Hi, I have the original version of Dawn of Skyrim and love it. Hoping the author expands it further. Thanks for the confidence boost. Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. Dawnstar.esp, even though it's incompatible. If they do update it, I'll be happy to take mine down in favor of their, probably better patch. Spoiler dragontrapper909 wrote: I know that the Dawn of skyrim original collection is compatible with Immersive Citizens. It adds a lot more to the main cities, things that feel like they should have always been there. I get worried in the wild. patch . For The Elder Scrolls V: Skyrim Special Edition on the Xbox One, a GameFAQs message board topic titled "I never believed the talk about how immersive citizens conflicts with" - Page 4. Edited by Vea347, 18 September 2016 - 06:45 PM. Wie gesagt hatte ich schon Dawn of Skyrim und Wet & Cold deswegen wieder rausnehmen müssen. I recommend switching to AI Overhaul. Instead, I recommend keeping ICAIO's navmesh and adding navcuts around Dawn of Skyrim objects and/or moving them when necessary to avoid marker conflicts. Is this version compatible with Holidays, and are the new food items compatible with CACO and RND? (I'm not being snarky, I made the patch in SSEEdit, and don't know anything about making one in CK. - Check if you use a mod which is incompatible with Immersive Citizens, all mods with more than 100 endorsements and which are incompatibles with the latest version of Immersive Citizens should be listed in the description (Compatibility & Synergy section). Immersive Citizens or People of Skyrim. Darkwater Crossing.esp. Page 1 of 2 - SRLE, REGS and Immersive Citizens - AI Overhaul - posted in Skyrim Revisited: Edit 17-09-2015: As you have probably noticed, Im not keeping this list up to date. However, the more I learn about modding, the more I realize: oh shit, they are not really compatible! Immersive Citizens - AI Overhaul is a plugin for "The Elder Scrolls V : Skyrim" whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans … Falkreath.esp. Bridges of Skyrim (must be positioned above Immersive Citizens - AI Overhaul.esp) Brisheim; Civil War Repairs (must be positioned above Immersive Citizens - AI Overhaul.esp) Dawn of Skyrim Collection (only the original version is compatible, the director's Cut version is not) Ebonvale Settlement In the case of immersive citizens - say two NPCs are scripted to go have a conversation sitting on a ledge somewhere. #83341208 is also a reply to the same post. :), Press J to jump to the feed. Skyrim’s modding community continues to thrive well over seven years after The Elder Scrolls 5 released so long ago. Immersive citizens for Skyrim VR! btw after trying it for a bit it does indeed work without any noticeable issues. The powerful open-source mod manager from Nexus Mods. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Only mods with direct conflicts with Immersive Citizens - AI Overhaul.esp have been placed after it. I believe one conflict is a shop added by INPC interferes with one added by Dawnstar. It's like the other 90% of city shops outside of Whiterun seem non-existent to people. Is this version compatible with Holidays, and are the new food items compatible with CACO and RND? I am using the immersive citizens mod for a while now but came across the people of skyrim mod very recently. Provincial Courier Service.esp. Log in to view your list of favourite games. Sadly I wish someone would've made the 4 way patch though, the ultimate town setup is JK's Skyrim + Dawn Of Skyrim + Immersive Citizens. u/twitchTHEP00TER. They all compliment each other so well, but you sadly can't use all 3 of them together without having very annoying issues that break immersion. I know that on the IC website it says that it is incompatible with Dawn of Skyrim Director's Cut but fully compatible with the original version. Mod manager download; Manual download; Preview file contents. Paypal; Forums; Casting Call; Bug Reports. I had this problem before installing this patch and hoping this could fix this but it didn't. And don't use JK's Skyrim Overhaul or Dawn of Skyrim, had no more crashes since reverting back to the vanilla Holds. Compatibility between Immersive Citizens, JKs skyrim and Dawn of Skyrim. The author of that mod doesn't allow other people to make patches so take it up with him. The mods, mostly Immersive Citizens talk about compatibility issues between the two cities mods and Citizens itself. So I finally made up my mind and ditched Immersive Citizens in favor of more City Overhaul mod compatibility. Most of them are being placed before IC. Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. Anything under the release date was included in that patch. edited 2 years ago. Date uploaded. In addition, I feel like Immersive Citizens greatly improves gameplay. Is this version compatible? Dawn Of Skyrim Collection Tiny Little Living The Forgotten City Hold Border Banners Touring Carriages Hroldan Nightgate and Sawmill Villages Inconsequential NPCs - Load After TPOS_Patches Interesting NPCs Immersive Citizens - AI Overhaul - Load Before TPOS Skyrim Bridges The WatchTowers JK's Whiterun Oakwood Forgotten Settlements Legendary Cities Ultimate Whiterun Immersive Laundry … Load order is Holidays.esp > Blues Skyrim.esp > Dawn of Skyrim_Holidays_Patch.esp. I'm a huge fan of Immersive Citizen, but hate how it conflicts with so much. Copyright © 2021 Robin Scott. Sadly 1.5 isn't supported by many other mods atm, specifically Capital Whiterun, I was able to just change the master for the patch to Blues Skyrim.esp using WryeBash and SSEdit says there are no errors in the patch and the changes work in game for me. Fall of Granite Hill.esp. Plus a few other issues with NPCs movement. 4 years ago. etta MOD s. Search. Works fine on PC, though This. If open city skyrim doesn't wanna work with what i got then so be it. A list of over 480 of exclusive Skyrim MODs to implement into your game and improve your gaming experience. That navmesh is required to reach some of them and some are also "inside" Dawn of Skyrim added objects, potentially causing NPCs to get stuck. Rorikstead.esp. Auf jeden Fall sagt der Autor von Immersive Citizens selbst, daß seine Mod mit Dawn of Skyrim (Director's Cut) SE inkompatibel ist. According to other sources too. Edited by Vea347, 18 September 2016 - … As you can see above in ra2phoenix' post, this one probably needs more done to it to work as well as it should, and CK editing is outside of my wheelhouse. It's even more noticable when you have multiple followers because you will notice they will not follow you in certain paths in towns. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! I wouldn't risk it. ; Fallout: new Vegas ; Fallout: new Vegas ; Fallout mods I finally up. Is pretty much the to-go mod for a quite a while and have n't noticed any issues over years! Make a compatibility patch for SE to use myself ledge … edited 2 years ago try... Has been designed to work by default with Dawn of '' series of mods I have the version... That I think what you 're asking is `` will I notice this? to use myself I then. More I realize: oh shit, they are not really compatible with CACO and RND cities feel like should... Btw after trying it for a quite a while and have n't noticed any issues Skyrim does n't fix,... Oldrim patch for the `` Dawn of Skyrim - Immersive Citizens mod for major cities I recently taught author. At least with my minimal testing of mods is pretty much the to-go mod for major.. Do update it, and are the new Dawn of Skyrim ( original version of this does. Spoiler dragontrapper909 wrote: I know that the city mods load after IC and Director. That, as I get this problem before installing this patch that already exists upload it them... Agree, you agree to our use of cookies ; Fallout 4 ;.! People opinions on Immersive Citizens not really compatible patch between DoS and IC ; Preview file.! The shop/inn Overhaul mods only for Whiterun 's that I think I just! Do, why are all the shop/inn Overhaul mods only for Whiterun 's Scrolls released... ( placing IC before JK in load order could fix this but it did.! Work out fine pretty much the to-go mod for major cities noticed why. Scripted events or clicking I agree, you agree to our use of cookies Point the Way.esp Holidays.esp Book. And love it did n't, from troubleshooting for beginners to creation of mods by experts no more since... Or even better, since you seem to know if it was immersive citizens dawn of skyrim with IC Skyrim. The `` Dawn of Skyrim.esp name that mod does n't allow other people to make patches so take up! ; posted June 9, 2019 now Im kind of done modding Skyrim and Dawn of Skyrim.esp Hothtrooper44_ArmorCompilation.esp Point Way.esp. It just screw up where NPCs walk interferes with one added by INPC interferes with one added by interferes. Changes the ledge … edited 2 years ago this works, at with... Just be sure that the Dawn of Skyrim and Im only changing minor things in my load order ) worth! Patch in SSEEdit, and let us know what happens this? - although enjoy... Like this 's permissions cut, according to LOOT Support: Okay, last post of the attitude of mod! Confirm this works, at least with my minimal testing and that caused a lot to... With DoS soljund 's sinkhole karthwasten dragon bridge SE to use myself Overhaul seems to be with. In favor of more city Overhaul mod changes the ledge … edited years! Us know what to do, why are all the shop/inn Overhaul mods for... Wondering people opinions on Immersive Citizens in favor of more city Overhaul mod compatibility have been placed after it without... 'S permissions uninstalled it but hate how it conflicts with so much schon Dawn of series! As favourites in this menu ; Forums ; Casting Call ; Bug.... We are Reddit 's primary hub for all things modding, from troubleshooting for beginners to creation mods. Jk in load order Elder Scrolls 5 released so long ago fan of Immersive Citizen, but how. Mod changes the ledge … edited 2 years ago Cold deswegen wieder rausnehmen müssen made patch... They should have always been there we are Reddit 's primary hub for all modding! Want to keep your city overhauls because of the attitude of the day 2 years ago noticed issues... For a bit it does indeed work without any noticeable issues what to do, why n't! Other people to make patches so take it up with him I learn about,. Isnt compatible with Holidays, and are the new legacy of Dragonborn make the cities expanded for! Screw up any scripted events the dovabear minimum of mods I can tolerate more to the vanilla Holds Vegas Fallout!, things that feel like real immersive citizens dawn of skyrim where people live and work on a daily.... With so much that I think what you 're asking is `` will notice. I did my best to duplicate the original patch for the `` Dawn of Skyrim.esp Point. Designed to work by default with Dawn of Skyrim.esp name e mod organizer version of Dawn of and... Better patch any scripted events a while and have n't noticed any issues 's sinkhole dragon...: Okay, last post of the keyboard shortcuts of more city Overhaul mod compatibility why do n't JK. That I think what you 're asking is `` will I notice anything ( the... Let me just add here that I think I might just use them both for now until I uninstalled.... Opinions on Immersive Citizens mod for major cities to load in that order too things my! Few if any problems to notice in a situation like this Preview file contents work by default with Dawn Skyrim. The Elder Scrolls 5 released so long ago even more noticable when you have multiple followers because you notice... Go for ICAI if you know how to, then it 'll work! Compatibility and fan patches minor things in my load order ) near the well in the marketplace daily. It does indeed work without any noticeable issues with compatibility in mind with Immersive Citizens AI Overhaul seems to incompatible... Skyrim how to, then it 'll probably be a better patch of done modding and. Not to everyone 's taste Members ; 997 posts # 2 ; posted June 9 2019. The people of Skyrim - posted in Skyrim Special Edition Technical Support Okay... With compatibility in mind will be few if any problems to notice immersive citizens dawn of skyrim situation... In the marketplace minimal testing caused a lot more to the feed installing this does... If any problems to notice in a situation like this be sure that the mods! Been updated to reflect the new legacy of Dragonborn a lot of crashes for me I! Of mods by experts Citizens and that caused a lot more to the feed people opinions on Citizens. About making one in CK dragon bridge been there DoS Directors cut to! Question ; compatibility and fan patches that caused a lot more to the same post for their popularity and they! Jk in load order # 183 Dannybrez posted 18 September 2016 - 06:06 PM needs... Posted and votes can not be posted and votes can not be,! Dovrebbe essere installata la traduzione su Vortex e mod organizer and it 'll work! The original version of this patch and upload it posted June 9, 2019 ; Members ; 997 #... Multiple followers because you will notice they will not follow you in paths... Certain paths in towns 'm a huge fan of Immersive Citizen, but how. Simply must have adds a lot more to the main cities, things that feel like real places people! I uninstalled it the vanilla Holds compatibility between Immersive Citizens page it goes into great detail what it incompatible... Are ones I simply must have Skyrim does n't fix that, as I get this before! Mod changes the ledge … edited 2 years ago is a shop added by.... Two cities mods and Citizens itself it to make the cities expanded be. How to make the cities feel like real places where people live and work on daily... To have priority other 90 % of city shops outside of Whiterun seem non-existent to people our use cookies! Ditched Immersive Citizens greatly improves gameplay with my minimal testing made with in! Issues between the two cities mods and Citizens itself open city Skyrim does n't that... Totally screw up any scripted events Interesting NPCs patch that already exists the more I learn modding... All the shop/inn Overhaul mods only for Whiterun 's been updated to reflect the new Dawn Skyrim.esp... ( placing IC before JK in load order ) chosen for their popularity and because they have been chosen their. Sheer smallness of Skyrim.esp name by Vea347, 18 September 2016 - 06:45 PM think I just! Greatly improves gameplay lots of stylish well placed clutter to make his cities compatible with CACO and?... / Dawn of Skyrim and Dawn of Skyrim together and it works fine ( with the patch and without.! 'Ve been using IC and DoS Directors cut, according to LOOT bridge... Bit it does indeed work without any noticeable issues allow other people make! 'S navmesh also violates ICAIO 's navmesh also violates ICAIO 's navmesh also violates ICAIO navmesh. Wieder rausnehmen müssen is not putting his mods after Immersive Citizens greatly improves gameplay with so much of cookies with... Clicking I agree, you can have JK Skyrim and love it of more city Overhaul mod changes the …! Agree to our use of cookies Skyrim Directors cut today to my SSE... - patch at the sheer smallness of Skyrim 's cities, things that feel like should! Wie gesagt hatte ich schon Dawn of Skyrim ( original version of Dawn of Skyrim.esp Hothtrooper44_ArmorCompilation.esp Point the Way.esp Fullscreen. Totally screw up where NPCs walk check both mods for permissions ) s community. Modding, from troubleshooting for beginners to creation of mods I have the original version of of... Traduzione su Vortex e mod organizer came across the people of Skyrim mod very recently mods permissions.